You should see a subtle decrease in the brightness of the sky and a corresponding increase in the intensity of shadows. By default, this value is set to 0.004 for developer-made maps in BeamNG.drive. Step 4: Find the "ScatterSky" drop-down section and locate "rayleighScattering", found in the middle of the drop-down selection. Step 3: Navigate to the SceneTree and locate the "sunsky" object. For this demonstration, I used the Utah map. Step 1: Start by loading any map default maps are preferable as their base settings are easier to work with. Tip: World Editor can be accessed by pressing the F11 key. IMPORTANT TIPS + FIX AT THE END, I recommend you read them. I have also prepared one for those who prefer a video to complement these instructions. Hello! I am pleased to present a guide on enhancing the visual quality of your BeamNG.drive.
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